Hey there… It’s been a while since I last posted on here, but I’ve been so busy with Uni work that I just haven’t had a chance. I’ve finally made excellent progress over the last few days, and here is the fruits of my labour! Okay, so I don’t think it is the best out [...]
Archive for November, 2011
Its Been A While
Posted: November 12, 2011 in Games Asset CreationTags: Animation, Assignments, Base Model, Deadline, Modelling, Sub-Divide, Uni, ZBrush
0
Lip Sync: “Yesterday”
Posted: November 8, 2011 in Animation Concepts, Week 07Tags: 3D Studio Max, 3DS Max, Animation, Assignment, Lip Sync, Yesterday, YouTube
So I’ve just done an assignment within one hour; now if all of them were this quick and fun Either way, I was given a model and a selection of sound files to use to make this animation to display show how I can animate the mouth to the words. The sound file probably wasn’t [...]
Uni Let Me Down… Studypedia Doesn’t
Posted: November 5, 2011 in Visual CommunicationsTags: action pose, Blog, character design, Fail, perspective, profile, Studypedia, t-pose, Uni, views, Win
Okay, here we have the front view of my character Comparing with previous revisions, you may notice that he now has a short sword in the design. This is simply due to aesthetics (as the sword isn’t overly fancy). Now, here is the side (left) view Nothing special; I tried a [...]